Package JavaLineArray
Class TacticalLines
java.lang.Object
JavaLineArray.TacticalLines
Class to provide the symbols with values corresponding to the Mil-Standard-2525 hierarchy.
- Author:
- Michael Deutch
-
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final int -
Constructor Summary
Constructors -
Method Summary
-
Field Details
-
BS_LINE
public static final int BS_LINE- See Also:
-
BS_AREA
public static final int BS_AREA- See Also:
-
BS_CROSS
public static final int BS_CROSS- See Also:
-
BS_ELLIPSE
public static final int BS_ELLIPSE- See Also:
-
PBS_ELLIPSE
public static final int PBS_ELLIPSE- See Also:
-
PBS_CIRCLE
public static final int PBS_CIRCLE- See Also:
-
BS_RECTANGLE
public static final int BS_RECTANGLE- See Also:
-
PBS_RECTANGLE
public static final int PBS_RECTANGLE- See Also:
-
PBS_SQUARE
public static final int PBS_SQUARE- See Also:
-
BBS_LINE
public static final int BBS_LINE- See Also:
-
BBS_AREA
public static final int BBS_AREA- See Also:
-
BBS_POINT
public static final int BBS_POINT- See Also:
-
BBS_RECTANGLE
public static final int BBS_RECTANGLE- See Also:
-
BS_BBOX
public static final int BS_BBOX- See Also:
-
PZ
public static final int PZ- See Also:
-
LZ
public static final int LZ- See Also:
-
DZ
public static final int DZ- See Also:
-
FAADZ
public static final int FAADZ- See Also:
-
MEZ
public static final int MEZ- See Also:
-
LOMEZ
public static final int LOMEZ- See Also:
-
HIMEZ
public static final int HIMEZ- See Also:
-
ROZ
public static final int ROZ- See Also:
-
WFZ
public static final int WFZ- See Also:
-
EZ
public static final int EZ- See Also:
-
AIRFIELD
public static final int AIRFIELD- See Also:
-
HIDACZ
public static final int HIDACZ- See Also:
-
FPF
public static final int FPF- See Also:
-
DMA
public static final int DMA- See Also:
-
DMAF
public static final int DMAF- See Also:
-
ENCIRCLE
public static final int ENCIRCLE- See Also:
-
LAA
public static final int LAA- See Also:
-
DRCL
public static final int DRCL- See Also:
-
BYPASS
public static final int BYPASS- See Also:
-
BYDIF
public static final int BYDIF- See Also:
-
BYIMP
public static final int BYIMP- See Also:
-
LINTGT
public static final int LINTGT- See Also:
-
BLOCK
public static final int BLOCK- See Also:
-
LINTGTS
public static final int LINTGTS- See Also:
-
BREACH
public static final int BREACH- See Also:
-
CANALIZE
public static final int CANALIZE- See Also:
-
MNFLDDIS
public static final int MNFLDDIS- See Also:
-
DISRUPT
public static final int DISRUPT- See Also:
-
EASY
public static final int EASY- See Also:
-
CONTAIN
public static final int CONTAIN- See Also:
-
CLEAR
public static final int CLEAR- See Also:
-
ISOLATE
public static final int ISOLATE- See Also:
-
OCCUPY
public static final int OCCUPY- See Also:
-
PENETRATE
public static final int PENETRATE- See Also:
-
RETAIN
public static final int RETAIN- See Also:
-
SECURE
public static final int SECURE- See Also:
-
SEIZE
public static final int SEIZE- See Also:
-
SEIZE_REVC
public static final int SEIZE_REVC- See Also:
-
ASLTXING
public static final int ASLTXING- See Also:
-
BRIDGE
public static final int BRIDGE- See Also:
-
GAP
public static final int GAP- See Also:
-
COVER
public static final int COVER- See Also:
-
COVER_REVC
public static final int COVER_REVC- See Also:
-
SCREEN
public static final int SCREEN- See Also:
-
SCREEN_REVC
public static final int SCREEN_REVC- See Also:
-
GUARD
public static final int GUARD- See Also:
-
GUARD_REVC
public static final int GUARD_REVC- See Also:
-
SARA
public static final int SARA- See Also:
-
DECEIVE
public static final int DECEIVE- See Also:
-
FIX
public static final int FIX- See Also:
-
PDF
public static final int PDF- See Also:
-
ATKBYFIRE
public static final int ATKBYFIRE- See Also:
-
SPTBYFIRE
public static final int SPTBYFIRE- See Also:
-
CLUSTER
public static final int CLUSTER- See Also:
-
TURN
public static final int TURN- See Also:
-
PLANNED
public static final int PLANNED- See Also:
-
ESR1
public static final int ESR1- See Also:
-
ESR2
public static final int ESR2- See Also:
-
ROADBLK
public static final int ROADBLK- See Also:
-
FOXHOLE
public static final int FOXHOLE- See Also:
-
PAA
public static final int PAA- See Also:
-
CONVOY
public static final int CONVOY- See Also:
-
HCONVOY
public static final int HCONVOY- See Also:
-
FORDIF
public static final int FORDIF- See Also:
-
MSDZ
public static final int MSDZ- See Also:
-
RETIRE
public static final int RETIRE- See Also:
-
RIP
public static final int RIP- See Also:
-
TRIP
public static final int TRIP- See Also:
-
NAVIGATION
public static final int NAVIGATION- See Also:
-
NEUTRALIZE
public static final int NEUTRALIZE- See Also:
-
DESTROY
public static final int DESTROY- See Also:
-
INTERDICT
public static final int INTERDICT- See Also:
-
TRP
public static final int TRP- See Also:
-
FORTP
public static final int FORTP- See Also:
-
MSR
public static final int MSR- See Also:
-
ASR
public static final int ASR- See Also:
-
LL
public static final int LL- See Also:
-
FERRY
public static final int FERRY- See Also:
-
FORDSITE
public static final int FORDSITE- See Also:
-
MFLANE
public static final int MFLANE- See Also:
-
RAFT
public static final int RAFT- See Also:
-
FOLSP
public static final int FOLSP- See Also:
-
ATDITCH
public static final int ATDITCH- See Also:
-
ATDITCHC
public static final int ATDITCHC- See Also:
-
ATWALL
public static final int ATWALL- See Also:
-
ATDITCHM
public static final int ATDITCHM- See Also:
-
DELAY
public static final int DELAY- See Also:
-
DIRATKAIR
public static final int DIRATKAIR- See Also:
-
DIRATKFNT
public static final int DIRATKFNT- See Also:
-
DIRATKGND
public static final int DIRATKGND- See Also:
-
DIRATKSPT
public static final int DIRATKSPT- See Also:
-
WITHDRAW
public static final int WITHDRAW- See Also:
-
CORDONSEARCH
public static final int CORDONSEARCH- See Also:
-
CORDONKNOCK
public static final int CORDONKNOCK- See Also:
-
WDRAWUP
public static final int WDRAWUP- See Also:
-
TEST
public static final int TEST- See Also:
-
MIN_POINTS
public static final int MIN_POINTS- See Also:
-
CFL
public static final int CFL- See Also:
-
LOD
public static final int LOD- See Also:
-
PL
public static final int PL- See Also:
-
FSCL
public static final int FSCL- See Also:
-
RFL
public static final int RFL- See Also:
-
FCL
public static final int FCL- See Also:
-
LOA
public static final int LOA- See Also:
-
BRDGHD
public static final int BRDGHD- See Also:
-
BRDGHD_GE
public static final int BRDGHD_GE- See Also:
-
PLD
public static final int PLD- See Also:
-
FLOT
public static final int FLOT- See Also:
-
FLOT2
public static final int FLOT2- See Also:
-
FEBA
public static final int FEBA- See Also:
-
AMBUSH
public static final int AMBUSH- See Also:
-
LLTR
public static final int LLTR- See Also:
-
SAAFR
public static final int SAAFR- See Also:
-
AC
public static final int AC- See Also:
-
AC_WIDTH
public static final int AC_WIDTH- See Also:
-
MRR
public static final int MRR- See Also:
-
UAV
public static final int UAV- See Also:
-
MRR_USAS
public static final int MRR_USAS- See Also:
-
UAV_USAS
public static final int UAV_USAS- See Also:
-
MNFLDFIX
public static final int MNFLDFIX- See Also:
-
MNFLDBLK
public static final int MNFLDBLK- See Also:
-
ONEWAY
public static final int ONEWAY- See Also:
-
ALT
public static final int ALT- See Also:
-
TWOWAY
public static final int TWOWAY- See Also:
-
BEARING
public static final int BEARING- See Also:
-
ELECTRO
public static final int ELECTRO- See Also:
-
ACOUSTIC
public static final int ACOUSTIC- See Also:
-
TORPEDO
public static final int TORPEDO- See Also:
-
OPTICAL
public static final int OPTICAL- See Also:
-
BOUNDARY
public static final int BOUNDARY- See Also:
-
HOLD
public static final int HOLD- See Also:
-
HOLD_GE
public static final int HOLD_GE- See Also:
-
RELEASE
public static final int RELEASE- See Also:
-
ABATIS
public static final int ABATIS- See Also:
-
LINE
public static final int LINE- See Also:
-
FOLLA
public static final int FOLLA- See Also:
-
AXAD
public static final int AXAD- See Also:
-
AIRAOA
public static final int AIRAOA- See Also:
-
AAAAA
public static final int AAAAA- See Also:
-
MAIN
public static final int MAIN- See Also:
-
MAIN_STRAIGHT
public static final int MAIN_STRAIGHT- See Also:
-
AAFNT
public static final int AAFNT- See Also:
-
AAFNT_STRAIGHT
public static final int AAFNT_STRAIGHT- See Also:
-
LC
public static final int LC- See Also:
-
LC2
public static final int LC2- See Also:
-
LC_HOSTILE
public static final int LC_HOSTILE- See Also:
-
IL
public static final int IL- See Also:
-
LDLC
public static final int LDLC- See Also:
-
SPT
public static final int SPT- See Also:
-
SPT_STRAIGHT
public static final int SPT_STRAIGHT- See Also:
-
CATK
public static final int CATK- See Also:
-
BELT
public static final int BELT- See Also:
-
BELT1
public static final int BELT1- See Also:
-
CATKBYFIRE
public static final int CATKBYFIRE- See Also:
-
TRIPLE
public static final int TRIPLE- See Also:
-
TRIPLE2
public static final int TRIPLE2- See Also:
-
DOUBLEC
public static final int DOUBLEC- See Also:
-
DOUBLEC2
public static final int DOUBLEC2- See Also:
-
SINGLEC
public static final int SINGLEC- See Also:
-
SINGLEC2
public static final int SINGLEC2- See Also:
-
HWFENCE
public static final int HWFENCE- See Also:
-
LWFENCE
public static final int LWFENCE- See Also:
-
UNSP
public static final int UNSP- See Also:
-
DOUBLEA
public static final int DOUBLEA- See Also:
-
SFENCE
public static final int SFENCE- See Also:
-
DFENCE
public static final int DFENCE- See Also:
-
CHANNEL
public static final int CHANNEL- See Also:
-
CHANNEL_FLARED
public static final int CHANNEL_FLARED- See Also:
-
CHANNEL_DASHED
public static final int CHANNEL_DASHED- See Also:
-
OVERHEAD_WIRE
public static final int OVERHEAD_WIRE- See Also:
-
OVERHEAD_WIRE_LS
public static final int OVERHEAD_WIRE_LS- See Also:
-
PAA_RECTANGULAR
public static final int PAA_RECTANGULAR- See Also:
-
PAA_RECTANGULAR_REVC
public static final int PAA_RECTANGULAR_REVC- See Also:
-
BATTLE
public static final int BATTLE- See Also:
-
STRONG
public static final int STRONG- See Also:
-
ASSY
public static final int ASSY- See Also:
-
FFA
public static final int FFA- See Also:
-
FFA_RECTANGULAR
public static final int FFA_RECTANGULAR- See Also:
-
FFA_CIRCULAR
public static final int FFA_CIRCULAR- See Also:
-
FSA
public static final int FSA- See Also:
-
FSA_RECTANGULAR
public static final int FSA_RECTANGULAR- See Also:
-
FSA_CIRCULAR
public static final int FSA_CIRCULAR- See Also:
-
RFA
public static final int RFA- See Also:
-
RFA_RECTANGULAR
public static final int RFA_RECTANGULAR- See Also:
-
RFA_CIRCULAR
public static final int RFA_CIRCULAR- See Also:
-
PAA_CIRCULAR
public static final int PAA_CIRCULAR- See Also:
-
ATI
public static final int ATI- See Also:
-
ATI_RECTANGULAR
public static final int ATI_RECTANGULAR- See Also:
-
ATI_CIRCULAR
public static final int ATI_CIRCULAR- See Also:
-
CFFZ
public static final int CFFZ- See Also:
-
CFFZ_RECTANGULAR
public static final int CFFZ_RECTANGULAR- See Also:
-
CFFZ_CIRCULAR
public static final int CFFZ_CIRCULAR- See Also:
-
SENSOR
public static final int SENSOR- See Also:
-
SENSOR_RECTANGULAR
public static final int SENSOR_RECTANGULAR- See Also:
-
SENSOR_CIRCULAR
public static final int SENSOR_CIRCULAR- See Also:
-
CENSOR
public static final int CENSOR- See Also:
-
CENSOR_RECTANGULAR
public static final int CENSOR_RECTANGULAR- See Also:
-
CENSOR_CIRCULAR
public static final int CENSOR_CIRCULAR- See Also:
-
DA
public static final int DA- See Also:
-
DA_RECTANGULAR
public static final int DA_RECTANGULAR- See Also:
-
DA_CIRCULAR
public static final int DA_CIRCULAR- See Also:
-
CFZ
public static final int CFZ- See Also:
-
CFZ_RECTANGULAR
public static final int CFZ_RECTANGULAR- See Also:
-
CFZ_CIRCULAR
public static final int CFZ_CIRCULAR- See Also:
-
ZOR
public static final int ZOR- See Also:
-
ZOR_RECTANGULAR
public static final int ZOR_RECTANGULAR- See Also:
-
ZOR_CIRCULAR
public static final int ZOR_CIRCULAR- See Also:
-
TBA
public static final int TBA- See Also:
-
TBA_RECTANGULAR
public static final int TBA_RECTANGULAR- See Also:
-
TBA_CIRCULAR
public static final int TBA_CIRCULAR- See Also:
-
TVAR
public static final int TVAR- See Also:
-
TVAR_RECTANGULAR
public static final int TVAR_RECTANGULAR- See Also:
-
TVAR_CIRCULAR
public static final int TVAR_CIRCULAR- See Also:
-
TAI
public static final int TAI- See Also:
-
OBJ
public static final int OBJ- See Also:
-
BSA
public static final int BSA- See Also:
-
DSA
public static final int DSA- See Also:
-
EA
public static final int EA- See Also:
-
EA1
public static final int EA1- See Also:
-
NAI
public static final int NAI- See Also:
-
FARP
public static final int FARP- See Also:
-
FORT
public static final int FORT- See Also:
-
ACA
public static final int ACA- See Also:
-
ACA_RECTANGULAR
public static final int ACA_RECTANGULAR- See Also:
-
ACA_CIRCULAR
public static final int ACA_CIRCULAR- See Also:
-
AT
public static final int AT- See Also:
-
SMOKE
public static final int SMOKE- See Also:
-
SERIES
public static final int SERIES- See Also:
-
BOMB
public static final int BOMB- See Also:
-
DHA
public static final int DHA- See Also:
-
EPW
public static final int EPW- See Also:
-
RHA
public static final int RHA- See Also:
-
RSA
public static final int RSA- See Also:
-
GENERAL
public static final int GENERAL- See Also:
-
GENERIC
public static final int GENERIC- See Also:
-
DUMMY_STATIC
public static final int DUMMY_STATIC- See Also:
-
DUMMY
public static final int DUMMY- See Also:
-
PNO
public static final int PNO- See Also:
-
ASSAULT
public static final int ASSAULT- See Also:
-
ATKPOS
public static final int ATKPOS- See Also:
-
AO
public static final int AO- See Also:
-
AIRHEAD
public static final int AIRHEAD- See Also:
-
PEN
public static final int PEN- See Also:
-
DEPICT
public static final int DEPICT- See Also:
-
MINED
public static final int MINED- See Also:
-
UXO
public static final int UXO- See Also:
-
FORTL
public static final int FORTL- See Also:
-
OBSAREA
public static final int OBSAREA- See Also:
-
ZONE
public static final int ZONE- See Also:
-
OBSFAREA
public static final int OBSFAREA- See Also:
-
NFA
public static final int NFA- See Also:
-
NFA_RECTANGULAR
public static final int NFA_RECTANGULAR- See Also:
-
NFA_CIRCULAR
public static final int NFA_CIRCULAR- See Also:
-
CHEM
public static final int CHEM- See Also:
-
BIO
public static final int BIO- See Also:
-
RAD
public static final int RAD- See Also:
-
NFL
public static final int NFL- See Also:
-
MFP
public static final int MFP- See Also:
-
TGMF
public static final int TGMF- See Also:
-
RECTANGULAR
public static final int RECTANGULAR- See Also:
-
CIRCULAR
public static final int CIRCULAR- See Also:
-
KILLBOXBLUE
public static final int KILLBOXBLUE- See Also:
-
KILLBOXBLUE_RECTANGULAR
public static final int KILLBOXBLUE_RECTANGULAR- See Also:
-
KILLBOXBLUE_CIRCULAR
public static final int KILLBOXBLUE_CIRCULAR- See Also:
-
KILLBOXPURPLE
public static final int KILLBOXPURPLE- See Also:
-
KILLBOXPURPLE_RECTANGULAR
public static final int KILLBOXPURPLE_RECTANGULAR- See Also:
-
KILLBOXPURPLE_CIRCULAR
public static final int KILLBOXPURPLE_CIRCULAR- See Also:
-
RANGE_FAN
public static final int RANGE_FAN- See Also:
-
RANGE_FAN_FILL
public static final int RANGE_FAN_FILL- See Also:
-
RANGE_FAN_SECTOR
public static final int RANGE_FAN_SECTOR- See Also:
-
LAUNCH_AREA
public static final int LAUNCH_AREA- See Also:
-
CF
public static final int CF- See Also:
-
UCF
public static final int UCF- See Also:
-
CFG
public static final int CFG- See Also:
-
CFY
public static final int CFY- See Also:
-
WF
public static final int WF- See Also:
-
WFG
public static final int WFG- See Also:
-
WFY
public static final int WFY- See Also:
-
UWF
public static final int UWF- See Also:
-
OCCLUDED
public static final int OCCLUDED- See Also:
-
UOF
public static final int UOF- See Also:
-
OFY
public static final int OFY- See Also:
-
SF
public static final int SF- See Also:
-
USF
public static final int USF- See Also:
-
SFG
public static final int SFG- See Also:
-
SFY
public static final int SFY- See Also:
-
TROUGH
public static final int TROUGH- See Also:
-
INSTABILITY
public static final int INSTABILITY- See Also:
-
SHEAR
public static final int SHEAR- See Also:
-
ITC
public static final int ITC- See Also:
-
CONVERGANCE
public static final int CONVERGANCE- See Also:
-
ITD
public static final int ITD- See Also:
-
RIDGE
public static final int RIDGE- See Also:
-
SQUALL
public static final int SQUALL- See Also:
-
JET
public static final int JET- See Also:
-
JET_GE
public static final int JET_GE- See Also:
-
STREAM
public static final int STREAM- See Also:
-
STREAM_GE
public static final int STREAM_GE- See Also:
-
IFR
public static final int IFR- See Also:
-
MVFR
public static final int MVFR- See Also:
-
TURBULENCE
public static final int TURBULENCE- See Also:
-
ICING
public static final int ICING- See Also:
-
NON_CONVECTIVE
public static final int NON_CONVECTIVE- See Also:
-
CONVECTIVE
public static final int CONVECTIVE- See Also:
-
FROZEN
public static final int FROZEN- See Also:
-
THUNDERSTORMS
public static final int THUNDERSTORMS- See Also:
-
FOG
public static final int FOG- See Also:
-
SAND
public static final int SAND- See Also:
-
FREEFORM
public static final int FREEFORM- See Also:
-
ISOBAR
public static final int ISOBAR- See Also:
-
ISOBAR_GE
public static final int ISOBAR_GE- See Also:
-
UPPER_AIR
public static final int UPPER_AIR- See Also:
-
UPPER_AIR_GE
public static final int UPPER_AIR_GE- See Also:
-
ISOTHERM
public static final int ISOTHERM- See Also:
-
ISOTHERM_GE
public static final int ISOTHERM_GE- See Also:
-
ISOTACH
public static final int ISOTACH- See Also:
-
ISOTACH_GE
public static final int ISOTACH_GE- See Also:
-
ISODROSOTHERM
public static final int ISODROSOTHERM- See Also:
-
ISODROSOTHERM_GE
public static final int ISODROSOTHERM_GE- See Also:
-
ISOPLETHS
public static final int ISOPLETHS- See Also:
-
ISOPLETHS_GE
public static final int ISOPLETHS_GE- See Also:
-
OPERATOR_FREEFORM
public static final int OPERATOR_FREEFORM- See Also:
-
ICE_DRIFT
public static final int ICE_DRIFT- See Also:
-
LVO
public static final int LVO- See Also:
-
UNDERCAST
public static final int UNDERCAST- See Also:
-
LRO
public static final int LRO- See Also:
-
ICE_EDGE
public static final int ICE_EDGE- See Also:
-
ICE_EDGE_GE
public static final int ICE_EDGE_GE- See Also:
-
ESTIMATED_ICE_EDGE
public static final int ESTIMATED_ICE_EDGE- See Also:
-
ESTIMATED_ICE_EDGE_GE
public static final int ESTIMATED_ICE_EDGE_GE- See Also:
-
ICE_EDGE_RADAR
public static final int ICE_EDGE_RADAR- See Also:
-
ICE_EDGE_RADAR_GE
public static final int ICE_EDGE_RADAR_GE- See Also:
-
CRACKS
public static final int CRACKS- See Also:
-
CRACKS_GE
public static final int CRACKS_GE- See Also:
-
CRACKS_SPECIFIC_LOCATION
public static final int CRACKS_SPECIFIC_LOCATION- See Also:
-
CRACKS_SPECIFIC_LOCATION_GE
public static final int CRACKS_SPECIFIC_LOCATION_GE- See Also:
-
ICE_OPENINGS_LEAD
public static final int ICE_OPENINGS_LEAD- See Also:
-
ICE_OPENINGS_LEAD_GE
public static final int ICE_OPENINGS_LEAD_GE- See Also:
-
ICE_OPENINGS_FROZEN
public static final int ICE_OPENINGS_FROZEN- See Also:
-
ICE_OPENINGS_FROZEN_GE
public static final int ICE_OPENINGS_FROZEN_GE- See Also:
-
DEPTH_CURVE
public static final int DEPTH_CURVE- See Also:
-
DEPTH_CURVE_GE
public static final int DEPTH_CURVE_GE- See Also:
-
DEPTH_CONTOUR
public static final int DEPTH_CONTOUR- See Also:
-
DEPTH_CONTOUR_GE
public static final int DEPTH_CONTOUR_GE- See Also:
-
DEPTH_AREA
public static final int DEPTH_AREA- See Also:
-
COASTLINE
public static final int COASTLINE- See Also:
-
COASTLINE_GE
public static final int COASTLINE_GE- See Also:
-
ISLAND
public static final int ISLAND- See Also:
-
BEACH
public static final int BEACH- See Also:
-
WATER
public static final int WATER- See Also:
-
FORESHORE_LINE
public static final int FORESHORE_LINE- See Also:
-
FORESHORE_AREA
public static final int FORESHORE_AREA- See Also:
-
ANCHORAGE_LINE
public static final int ANCHORAGE_LINE- See Also:
-
ANCHORAGE_AREA
public static final int ANCHORAGE_AREA- See Also:
-
PIER
public static final int PIER- See Also:
-
PIER_GE
public static final int PIER_GE- See Also:
-
WEIRS
public static final int WEIRS- See Also:
-
DRYDOCK
public static final int DRYDOCK- See Also:
-
LOADING_FACILITY_LINE
public static final int LOADING_FACILITY_LINE- See Also:
-
LOADING_FACILITY_AREA
public static final int LOADING_FACILITY_AREA- See Also:
-
RAMP_ABOVE_WATER
public static final int RAMP_ABOVE_WATER- See Also:
-
RAMP_ABOVE_WATER_GE
public static final int RAMP_ABOVE_WATER_GE- See Also:
-
RAMP_BELOW_WATER
public static final int RAMP_BELOW_WATER- See Also:
-
RAMP_BELOW_WATER_GE
public static final int RAMP_BELOW_WATER_GE- See Also:
-
JETTY_ABOVE_WATER
public static final int JETTY_ABOVE_WATER- See Also:
-
JETTY_ABOVE_WATER_GE
public static final int JETTY_ABOVE_WATER_GE- See Also:
-
JETTY_BELOW_WATER
public static final int JETTY_BELOW_WATER- See Also:
-
JETTY_BELOW_WATER_GE
public static final int JETTY_BELOW_WATER_GE- See Also:
-
SEAWALL
public static final int SEAWALL- See Also:
-
SEAWALL_GE
public static final int SEAWALL_GE- See Also:
-
PERCHES
public static final int PERCHES- See Also:
-
LEADING_LINE
public static final int LEADING_LINE- See Also:
-
UNDERWATER_HAZARD
public static final int UNDERWATER_HAZARD- See Also:
-
FOUL_GROUND
public static final int FOUL_GROUND- See Also:
-
KELP
public static final int KELP- See Also:
-
BREAKERS
public static final int BREAKERS- See Also:
-
REEF
public static final int REEF- See Also:
-
DISCOLORED_WATER
public static final int DISCOLORED_WATER- See Also:
-
EBB_TIDE
public static final int EBB_TIDE- See Also:
-
EBB_TIDE_GE
public static final int EBB_TIDE_GE- See Also:
-
FLOOD_TIDE
public static final int FLOOD_TIDE- See Also:
-
FLOOD_TIDE_GE
public static final int FLOOD_TIDE_GE- See Also:
-
RESTRICTED_AREA
public static final int RESTRICTED_AREA- See Also:
-
PIPE
public static final int PIPE- See Also:
-
TRAINING_AREA
public static final int TRAINING_AREA- See Also:
-
VDR_LEVEL_12
public static final int VDR_LEVEL_12- See Also:
-
VDR_LEVEL_23
public static final int VDR_LEVEL_23- See Also:
-
VDR_LEVEL_34
public static final int VDR_LEVEL_34- See Also:
-
VDR_LEVEL_45
public static final int VDR_LEVEL_45- See Also:
-
VDR_LEVEL_56
public static final int VDR_LEVEL_56- See Also:
-
VDR_LEVEL_67
public static final int VDR_LEVEL_67- See Also:
-
VDR_LEVEL_78
public static final int VDR_LEVEL_78- See Also:
-
VDR_LEVEL_89
public static final int VDR_LEVEL_89- See Also:
-
VDR_LEVEL_910
public static final int VDR_LEVEL_910- See Also:
-
BEACH_SLOPE_FLAT
public static final int BEACH_SLOPE_FLAT- See Also:
-
BEACH_SLOPE_GENTLE
public static final int BEACH_SLOPE_GENTLE- See Also:
-
BEACH_SLOPE_MODERATE
public static final int BEACH_SLOPE_MODERATE- See Also:
-
BEACH_SLOPE_STEEP
public static final int BEACH_SLOPE_STEEP- See Also:
-
SOLID_ROCK
public static final int SOLID_ROCK- See Also:
-
CLAY
public static final int CLAY- See Also:
-
VERY_COARSE_SAND
public static final int VERY_COARSE_SAND- See Also:
-
COARSE_SAND
public static final int COARSE_SAND- See Also:
-
MEDIUM_SAND
public static final int MEDIUM_SAND- See Also:
-
FINE_SAND
public static final int FINE_SAND- See Also:
-
VERY_FINE_SAND
public static final int VERY_FINE_SAND- See Also:
-
VERY_FINE_SILT
public static final int VERY_FINE_SILT- See Also:
-
FINE_SILT
public static final int FINE_SILT- See Also:
-
MEDIUM_SILT
public static final int MEDIUM_SILT- See Also:
-
COARSE_SILT
public static final int COARSE_SILT- See Also:
-
BOULDERS
public static final int BOULDERS- See Also:
-
OYSTER_SHELLS
public static final int OYSTER_SHELLS- See Also:
-
PEBBLES
public static final int PEBBLES- See Also:
-
SAND_AND_SHELLS
public static final int SAND_AND_SHELLS- See Also:
-
BOTTOM_SEDIMENTS_LAND
public static final int BOTTOM_SEDIMENTS_LAND- See Also:
-
BOTTOM_SEDIMENTS_NO_DATA
public static final int BOTTOM_SEDIMENTS_NO_DATA- See Also:
-
BOTTOM_ROUGHNESS_SMOOTH
public static final int BOTTOM_ROUGHNESS_SMOOTH- See Also:
-
BOTTOM_ROUGHNESS_MODERATE
public static final int BOTTOM_ROUGHNESS_MODERATE- See Also:
-
BOTTOM_ROUGHNESS_ROUGH
public static final int BOTTOM_ROUGHNESS_ROUGH- See Also:
-
CLUTTER_LOW
public static final int CLUTTER_LOW- See Also:
-
CLUTTER_MEDIUM
public static final int CLUTTER_MEDIUM- See Also:
-
CLUTTER_HIGH
public static final int CLUTTER_HIGH- See Also:
-
IMPACT_BURIAL_0
public static final int IMPACT_BURIAL_0- See Also:
-
IMPACT_BURIAL_10
public static final int IMPACT_BURIAL_10- See Also:
-
IMPACT_BURIAL_20
public static final int IMPACT_BURIAL_20- See Also:
-
IMPACT_BURIAL_75
public static final int IMPACT_BURIAL_75- See Also:
-
IMPACT_BURIAL_100
public static final int IMPACT_BURIAL_100- See Also:
-
BOTTOM_CATEGORY_A
public static final int BOTTOM_CATEGORY_A- See Also:
-
BOTTOM_CATEGORY_B
public static final int BOTTOM_CATEGORY_B- See Also:
-
BOTTOM_CATEGORY_C
public static final int BOTTOM_CATEGORY_C- See Also:
-
BOTTOM_TYPE_A1
public static final int BOTTOM_TYPE_A1- See Also:
-
BOTTOM_TYPE_A2
public static final int BOTTOM_TYPE_A2- See Also:
-
BOTTOM_TYPE_A3
public static final int BOTTOM_TYPE_A3- See Also:
-
BOTTOM_TYPE_B1
public static final int BOTTOM_TYPE_B1- See Also:
-
BOTTOM_TYPE_B2
public static final int BOTTOM_TYPE_B2- See Also:
-
BOTTOM_TYPE_B3
public static final int BOTTOM_TYPE_B3- See Also:
-
BOTTOM_TYPE_C1
public static final int BOTTOM_TYPE_C1- See Also:
-
BOTTOM_TYPE_C2
public static final int BOTTOM_TYPE_C2- See Also:
-
BOTTOM_TYPE_C3
public static final int BOTTOM_TYPE_C3- See Also:
-
SWEPT_AREA
public static final int SWEPT_AREA- See Also:
-
OIL_RIG_FIELD
public static final int OIL_RIG_FIELD- See Also:
-
SUBMERGED_CRIB
public static final int SUBMERGED_CRIB- See Also:
-
CABLE
public static final int CABLE- See Also:
-
CABLE_GE
public static final int CABLE_GE- See Also:
-
MARITIME_LIMIT
public static final int MARITIME_LIMIT- See Also:
-
MARITIME_AREA
public static final int MARITIME_AREA- See Also:
-
CANAL
public static final int CANAL- See Also:
-
OPERATOR_DEFINED
public static final int OPERATOR_DEFINED- See Also:
-
-
Constructor Details
-
TacticalLines
public TacticalLines()
-