@ApplicationScoped public class Simulator extends Object
| Constructor and Description |
|---|
Simulator() |
| Modifier and Type | Method and Description |
|---|---|
void |
advance(long future) |
void |
delay(double seconds) |
void |
failLoadJam() |
long |
getNextPlayComplete() |
long |
getTime() |
long |
nextEvent(long bound) |
void |
perform() |
long |
schedule(double seconds) |
void |
setNextPlayComplete(long nextPlayComplete) |
void |
setNextPlayStarted(long nextPlayStarted) |
void |
setNextSearchComplete(long nextSearchComplete) |
void |
setTime(long time) |
long |
sooner(long soon,
long event) |
void |
waitPlayComplete() |
void |
waitPlayStarted() |
void |
waitSearchComplete() |
public long nextEvent(long bound)
public long sooner(long soon,
long event)
public void perform()
public void advance(long future)
public long schedule(double seconds)
public void delay(double seconds)
public void waitSearchComplete()
public void waitPlayStarted()
public void waitPlayComplete()
public void failLoadJam()
public void setNextSearchComplete(long nextSearchComplete)
public void setNextPlayStarted(long nextPlayStarted)
public void setNextPlayComplete(long nextPlayComplete)
public long getNextPlayComplete()
public long getTime()
public void setTime(long time)
Copyright © 2011-2013. All Rights Reserved.