public static class LockState.Unlocked extends LockState
LockState.Locked, LockState.Unlocked
UNSET
LockState.Unlocked(Tree tree)
State
merge(State s)
reportingTrees
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
public LockState.Unlocked(Tree tree)
public State merge(State s)
merge
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