@Generated(value="com.amazonaws:aws-java-sdk-code-generator") public class Fleet extends Object implements Serializable, Cloneable, StructuredPojo
A set of dedicated instances for your build environment.
| Constructor and Description |
|---|
Fleet() |
| Modifier and Type | Method and Description |
|---|---|
Fleet |
clone() |
boolean |
equals(Object obj) |
String |
getArn()
The ARN of the compute fleet.
|
Integer |
getBaseCapacity()
The initial number of machines allocated to the compute fleet, which defines the number of builds that can run in
parallel.
|
String |
getComputeType()
Information about the compute resources the compute fleet uses.
|
Date |
getCreated()
The time at which the compute fleet was created.
|
String |
getEnvironmentType()
The environment type of the compute fleet.
|
String |
getId()
The ID of the compute fleet.
|
Date |
getLastModified()
The time at which the compute fleet was last modified.
|
String |
getName()
The name of the compute fleet.
|
ScalingConfigurationOutput |
getScalingConfiguration()
The scaling configuration of the compute fleet.
|
FleetStatus |
getStatus()
The status of the compute fleet.
|
List<Tag> |
getTags()
A list of tag key and value pairs associated with this compute fleet.
|
int |
hashCode() |
void |
marshall(ProtocolMarshaller protocolMarshaller) |
void |
setArn(String arn)
The ARN of the compute fleet.
|
void |
setBaseCapacity(Integer baseCapacity)
The initial number of machines allocated to the compute fleet, which defines the number of builds that can run in
parallel.
|
void |
setComputeType(String computeType)
Information about the compute resources the compute fleet uses.
|
void |
setCreated(Date created)
The time at which the compute fleet was created.
|
void |
setEnvironmentType(String environmentType)
The environment type of the compute fleet.
|
void |
setId(String id)
The ID of the compute fleet.
|
void |
setLastModified(Date lastModified)
The time at which the compute fleet was last modified.
|
void |
setName(String name)
The name of the compute fleet.
|
void |
setScalingConfiguration(ScalingConfigurationOutput scalingConfiguration)
The scaling configuration of the compute fleet.
|
void |
setStatus(FleetStatus status)
The status of the compute fleet.
|
void |
setTags(Collection<Tag> tags)
A list of tag key and value pairs associated with this compute fleet.
|
String |
toString()
Returns a string representation of this object.
|
Fleet |
withArn(String arn)
The ARN of the compute fleet.
|
Fleet |
withBaseCapacity(Integer baseCapacity)
The initial number of machines allocated to the compute fleet, which defines the number of builds that can run in
parallel.
|
Fleet |
withComputeType(ComputeType computeType)
Information about the compute resources the compute fleet uses.
|
Fleet |
withComputeType(String computeType)
Information about the compute resources the compute fleet uses.
|
Fleet |
withCreated(Date created)
The time at which the compute fleet was created.
|
Fleet |
withEnvironmentType(EnvironmentType environmentType)
The environment type of the compute fleet.
|
Fleet |
withEnvironmentType(String environmentType)
The environment type of the compute fleet.
|
Fleet |
withId(String id)
The ID of the compute fleet.
|
Fleet |
withLastModified(Date lastModified)
The time at which the compute fleet was last modified.
|
Fleet |
withName(String name)
The name of the compute fleet.
|
Fleet |
withScalingConfiguration(ScalingConfigurationOutput scalingConfiguration)
The scaling configuration of the compute fleet.
|
Fleet |
withStatus(FleetStatus status)
The status of the compute fleet.
|
Fleet |
withTags(Collection<Tag> tags)
A list of tag key and value pairs associated with this compute fleet.
|
Fleet |
withTags(Tag... tags)
A list of tag key and value pairs associated with this compute fleet.
|
public void setArn(String arn)
The ARN of the compute fleet.
arn - The ARN of the compute fleet.public String getArn()
The ARN of the compute fleet.
public Fleet withArn(String arn)
The ARN of the compute fleet.
arn - The ARN of the compute fleet.public void setName(String name)
The name of the compute fleet.
name - The name of the compute fleet.public String getName()
The name of the compute fleet.
public Fleet withName(String name)
The name of the compute fleet.
name - The name of the compute fleet.public void setId(String id)
The ID of the compute fleet.
id - The ID of the compute fleet.public String getId()
The ID of the compute fleet.
public Fleet withId(String id)
The ID of the compute fleet.
id - The ID of the compute fleet.public void setCreated(Date created)
The time at which the compute fleet was created.
created - The time at which the compute fleet was created.public Date getCreated()
The time at which the compute fleet was created.
public Fleet withCreated(Date created)
The time at which the compute fleet was created.
created - The time at which the compute fleet was created.public void setLastModified(Date lastModified)
The time at which the compute fleet was last modified.
lastModified - The time at which the compute fleet was last modified.public Date getLastModified()
The time at which the compute fleet was last modified.
public Fleet withLastModified(Date lastModified)
The time at which the compute fleet was last modified.
lastModified - The time at which the compute fleet was last modified.public void setStatus(FleetStatus status)
The status of the compute fleet.
status - The status of the compute fleet.public FleetStatus getStatus()
The status of the compute fleet.
public Fleet withStatus(FleetStatus status)
The status of the compute fleet.
status - The status of the compute fleet.public void setBaseCapacity(Integer baseCapacity)
The initial number of machines allocated to the compute fleet, which defines the number of builds that can run in parallel.
baseCapacity - The initial number of machines allocated to the compute fleet, which defines the number of builds that can
run in parallel.public Integer getBaseCapacity()
The initial number of machines allocated to the compute fleet, which defines the number of builds that can run in parallel.
public Fleet withBaseCapacity(Integer baseCapacity)
The initial number of machines allocated to the compute fleet, which defines the number of builds that can run in parallel.
baseCapacity - The initial number of machines allocated to the compute fleet, which defines the number of builds that can
run in parallel.public void setEnvironmentType(String environmentType)
The environment type of the compute fleet.
The environment type ARM_CONTAINER is available only in regions US East (N. Virginia), US East
(Ohio), US West (Oregon), EU (Ireland), Asia Pacific (Mumbai), Asia Pacific (Tokyo), Asia Pacific (Singapore),
Asia Pacific (Sydney), EU (Frankfurt), and South America (São Paulo).
The environment type LINUX_CONTAINER is available only in regions US East (N. Virginia), US East
(Ohio), US West (Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Tokyo), Asia Pacific (Singapore), Asia
Pacific (Sydney), South America (São Paulo), and Asia Pacific (Mumbai).
The environment type LINUX_GPU_CONTAINER is available only in regions US East (N. Virginia), US East
(Ohio), US West (Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Tokyo), and Asia Pacific (Sydney).
The environment type WINDOWS_SERVER_2019_CONTAINER is available only in regions US East (N.
Virginia), US East (Ohio), US West (Oregon), Asia Pacific (Sydney), Asia Pacific (Tokyo), Asia Pacific (Mumbai)
and EU (Ireland).
The environment type WINDOWS_SERVER_2022_CONTAINER is available only in regions US East (N.
Virginia), US East (Ohio), US West (Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Sydney), Asia Pacific
(Singapore), Asia Pacific (Tokyo), South America (São Paulo) and Asia Pacific (Mumbai).
For more information, see Build environment compute types in the CodeBuild user guide.
environmentType - The environment type of the compute fleet.
The environment type ARM_CONTAINER is available only in regions US East (N. Virginia), US
East (Ohio), US West (Oregon), EU (Ireland), Asia Pacific (Mumbai), Asia Pacific (Tokyo), Asia Pacific
(Singapore), Asia Pacific (Sydney), EU (Frankfurt), and South America (São Paulo).
The environment type LINUX_CONTAINER is available only in regions US East (N. Virginia), US
East (Ohio), US West (Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Tokyo), Asia Pacific
(Singapore), Asia Pacific (Sydney), South America (São Paulo), and Asia Pacific (Mumbai).
The environment type LINUX_GPU_CONTAINER is available only in regions US East (N. Virginia),
US East (Ohio), US West (Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Tokyo), and Asia Pacific
(Sydney).
The environment type WINDOWS_SERVER_2019_CONTAINER is available only in regions US East (N.
Virginia), US East (Ohio), US West (Oregon), Asia Pacific (Sydney), Asia Pacific (Tokyo), Asia Pacific
(Mumbai) and EU (Ireland).
The environment type WINDOWS_SERVER_2022_CONTAINER is available only in regions US East (N.
Virginia), US East (Ohio), US West (Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Sydney), Asia
Pacific (Singapore), Asia Pacific (Tokyo), South America (São Paulo) and Asia Pacific (Mumbai).
For more information, see Build environment compute types in the CodeBuild user guide.
EnvironmentTypepublic String getEnvironmentType()
The environment type of the compute fleet.
The environment type ARM_CONTAINER is available only in regions US East (N. Virginia), US East
(Ohio), US West (Oregon), EU (Ireland), Asia Pacific (Mumbai), Asia Pacific (Tokyo), Asia Pacific (Singapore),
Asia Pacific (Sydney), EU (Frankfurt), and South America (São Paulo).
The environment type LINUX_CONTAINER is available only in regions US East (N. Virginia), US East
(Ohio), US West (Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Tokyo), Asia Pacific (Singapore), Asia
Pacific (Sydney), South America (São Paulo), and Asia Pacific (Mumbai).
The environment type LINUX_GPU_CONTAINER is available only in regions US East (N. Virginia), US East
(Ohio), US West (Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Tokyo), and Asia Pacific (Sydney).
The environment type WINDOWS_SERVER_2019_CONTAINER is available only in regions US East (N.
Virginia), US East (Ohio), US West (Oregon), Asia Pacific (Sydney), Asia Pacific (Tokyo), Asia Pacific (Mumbai)
and EU (Ireland).
The environment type WINDOWS_SERVER_2022_CONTAINER is available only in regions US East (N.
Virginia), US East (Ohio), US West (Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Sydney), Asia Pacific
(Singapore), Asia Pacific (Tokyo), South America (São Paulo) and Asia Pacific (Mumbai).
For more information, see Build environment compute types in the CodeBuild user guide.
The environment type ARM_CONTAINER is available only in regions US East (N. Virginia), US
East (Ohio), US West (Oregon), EU (Ireland), Asia Pacific (Mumbai), Asia Pacific (Tokyo), Asia Pacific
(Singapore), Asia Pacific (Sydney), EU (Frankfurt), and South America (São Paulo).
The environment type LINUX_CONTAINER is available only in regions US East (N. Virginia), US
East (Ohio), US West (Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Tokyo), Asia Pacific
(Singapore), Asia Pacific (Sydney), South America (São Paulo), and Asia Pacific (Mumbai).
The environment type LINUX_GPU_CONTAINER is available only in regions US East (N. Virginia),
US East (Ohio), US West (Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Tokyo), and Asia Pacific
(Sydney).
The environment type WINDOWS_SERVER_2019_CONTAINER is available only in regions US East (N.
Virginia), US East (Ohio), US West (Oregon), Asia Pacific (Sydney), Asia Pacific (Tokyo), Asia Pacific
(Mumbai) and EU (Ireland).
The environment type WINDOWS_SERVER_2022_CONTAINER is available only in regions US East (N.
Virginia), US East (Ohio), US West (Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Sydney), Asia
Pacific (Singapore), Asia Pacific (Tokyo), South America (São Paulo) and Asia Pacific (Mumbai).
For more information, see Build environment compute types in the CodeBuild user guide.
EnvironmentTypepublic Fleet withEnvironmentType(String environmentType)
The environment type of the compute fleet.
The environment type ARM_CONTAINER is available only in regions US East (N. Virginia), US East
(Ohio), US West (Oregon), EU (Ireland), Asia Pacific (Mumbai), Asia Pacific (Tokyo), Asia Pacific (Singapore),
Asia Pacific (Sydney), EU (Frankfurt), and South America (São Paulo).
The environment type LINUX_CONTAINER is available only in regions US East (N. Virginia), US East
(Ohio), US West (Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Tokyo), Asia Pacific (Singapore), Asia
Pacific (Sydney), South America (São Paulo), and Asia Pacific (Mumbai).
The environment type LINUX_GPU_CONTAINER is available only in regions US East (N. Virginia), US East
(Ohio), US West (Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Tokyo), and Asia Pacific (Sydney).
The environment type WINDOWS_SERVER_2019_CONTAINER is available only in regions US East (N.
Virginia), US East (Ohio), US West (Oregon), Asia Pacific (Sydney), Asia Pacific (Tokyo), Asia Pacific (Mumbai)
and EU (Ireland).
The environment type WINDOWS_SERVER_2022_CONTAINER is available only in regions US East (N.
Virginia), US East (Ohio), US West (Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Sydney), Asia Pacific
(Singapore), Asia Pacific (Tokyo), South America (São Paulo) and Asia Pacific (Mumbai).
For more information, see Build environment compute types in the CodeBuild user guide.
environmentType - The environment type of the compute fleet.
The environment type ARM_CONTAINER is available only in regions US East (N. Virginia), US
East (Ohio), US West (Oregon), EU (Ireland), Asia Pacific (Mumbai), Asia Pacific (Tokyo), Asia Pacific
(Singapore), Asia Pacific (Sydney), EU (Frankfurt), and South America (São Paulo).
The environment type LINUX_CONTAINER is available only in regions US East (N. Virginia), US
East (Ohio), US West (Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Tokyo), Asia Pacific
(Singapore), Asia Pacific (Sydney), South America (São Paulo), and Asia Pacific (Mumbai).
The environment type LINUX_GPU_CONTAINER is available only in regions US East (N. Virginia),
US East (Ohio), US West (Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Tokyo), and Asia Pacific
(Sydney).
The environment type WINDOWS_SERVER_2019_CONTAINER is available only in regions US East (N.
Virginia), US East (Ohio), US West (Oregon), Asia Pacific (Sydney), Asia Pacific (Tokyo), Asia Pacific
(Mumbai) and EU (Ireland).
The environment type WINDOWS_SERVER_2022_CONTAINER is available only in regions US East (N.
Virginia), US East (Ohio), US West (Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Sydney), Asia
Pacific (Singapore), Asia Pacific (Tokyo), South America (São Paulo) and Asia Pacific (Mumbai).
For more information, see Build environment compute types in the CodeBuild user guide.
EnvironmentTypepublic Fleet withEnvironmentType(EnvironmentType environmentType)
The environment type of the compute fleet.
The environment type ARM_CONTAINER is available only in regions US East (N. Virginia), US East
(Ohio), US West (Oregon), EU (Ireland), Asia Pacific (Mumbai), Asia Pacific (Tokyo), Asia Pacific (Singapore),
Asia Pacific (Sydney), EU (Frankfurt), and South America (São Paulo).
The environment type LINUX_CONTAINER is available only in regions US East (N. Virginia), US East
(Ohio), US West (Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Tokyo), Asia Pacific (Singapore), Asia
Pacific (Sydney), South America (São Paulo), and Asia Pacific (Mumbai).
The environment type LINUX_GPU_CONTAINER is available only in regions US East (N. Virginia), US East
(Ohio), US West (Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Tokyo), and Asia Pacific (Sydney).
The environment type WINDOWS_SERVER_2019_CONTAINER is available only in regions US East (N.
Virginia), US East (Ohio), US West (Oregon), Asia Pacific (Sydney), Asia Pacific (Tokyo), Asia Pacific (Mumbai)
and EU (Ireland).
The environment type WINDOWS_SERVER_2022_CONTAINER is available only in regions US East (N.
Virginia), US East (Ohio), US West (Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Sydney), Asia Pacific
(Singapore), Asia Pacific (Tokyo), South America (São Paulo) and Asia Pacific (Mumbai).
For more information, see Build environment compute types in the CodeBuild user guide.
environmentType - The environment type of the compute fleet.
The environment type ARM_CONTAINER is available only in regions US East (N. Virginia), US
East (Ohio), US West (Oregon), EU (Ireland), Asia Pacific (Mumbai), Asia Pacific (Tokyo), Asia Pacific
(Singapore), Asia Pacific (Sydney), EU (Frankfurt), and South America (São Paulo).
The environment type LINUX_CONTAINER is available only in regions US East (N. Virginia), US
East (Ohio), US West (Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Tokyo), Asia Pacific
(Singapore), Asia Pacific (Sydney), South America (São Paulo), and Asia Pacific (Mumbai).
The environment type LINUX_GPU_CONTAINER is available only in regions US East (N. Virginia),
US East (Ohio), US West (Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Tokyo), and Asia Pacific
(Sydney).
The environment type WINDOWS_SERVER_2019_CONTAINER is available only in regions US East (N.
Virginia), US East (Ohio), US West (Oregon), Asia Pacific (Sydney), Asia Pacific (Tokyo), Asia Pacific
(Mumbai) and EU (Ireland).
The environment type WINDOWS_SERVER_2022_CONTAINER is available only in regions US East (N.
Virginia), US East (Ohio), US West (Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Sydney), Asia
Pacific (Singapore), Asia Pacific (Tokyo), South America (São Paulo) and Asia Pacific (Mumbai).
For more information, see Build environment compute types in the CodeBuild user guide.
EnvironmentTypepublic void setComputeType(String computeType)
Information about the compute resources the compute fleet uses. Available values include:
BUILD_GENERAL1_SMALL: Use up to 3 GB memory and 2 vCPUs for builds.
BUILD_GENERAL1_MEDIUM: Use up to 7 GB memory and 4 vCPUs for builds.
BUILD_GENERAL1_LARGE: Use up to 16 GB memory and 8 vCPUs for builds, depending on your environment
type.
BUILD_GENERAL1_XLARGE: Use up to 70 GB memory and 36 vCPUs for builds, depending on your environment
type.
BUILD_GENERAL1_2XLARGE: Use up to 145 GB memory, 72 vCPUs, and 824 GB of SSD storage for builds.
This compute type supports Docker images up to 100 GB uncompressed.
If you use BUILD_GENERAL1_SMALL:
For environment type LINUX_CONTAINER, you can use up to 3 GB memory and 2 vCPUs for builds.
For environment type LINUX_GPU_CONTAINER, you can use up to 16 GB memory, 4 vCPUs, and 1 NVIDIA A10G
Tensor Core GPU for builds.
For environment type ARM_CONTAINER, you can use up to 4 GB memory and 2 vCPUs on ARM-based
processors for builds.
If you use BUILD_GENERAL1_LARGE:
For environment type LINUX_CONTAINER, you can use up to 15 GB memory and 8 vCPUs for builds.
For environment type LINUX_GPU_CONTAINER, you can use up to 255 GB memory, 32 vCPUs, and 4 NVIDIA
Tesla V100 GPUs for builds.
For environment type ARM_CONTAINER, you can use up to 16 GB memory and 8 vCPUs on ARM-based
processors for builds.
For more information, see Build environment compute types in the CodeBuild User Guide.
computeType - Information about the compute resources the compute fleet uses. Available values include:
BUILD_GENERAL1_SMALL: Use up to 3 GB memory and 2 vCPUs for builds.
BUILD_GENERAL1_MEDIUM: Use up to 7 GB memory and 4 vCPUs for builds.
BUILD_GENERAL1_LARGE: Use up to 16 GB memory and 8 vCPUs for builds, depending on your
environment type.
BUILD_GENERAL1_XLARGE: Use up to 70 GB memory and 36 vCPUs for builds, depending on your
environment type.
BUILD_GENERAL1_2XLARGE: Use up to 145 GB memory, 72 vCPUs, and 824 GB of SSD storage for
builds. This compute type supports Docker images up to 100 GB uncompressed.
If you use BUILD_GENERAL1_SMALL:
For environment type LINUX_CONTAINER, you can use up to 3 GB memory and 2 vCPUs for builds.
For environment type LINUX_GPU_CONTAINER, you can use up to 16 GB memory, 4 vCPUs, and 1
NVIDIA A10G Tensor Core GPU for builds.
For environment type ARM_CONTAINER, you can use up to 4 GB memory and 2 vCPUs on ARM-based
processors for builds.
If you use BUILD_GENERAL1_LARGE:
For environment type LINUX_CONTAINER, you can use up to 15 GB memory and 8 vCPUs for builds.
For environment type LINUX_GPU_CONTAINER, you can use up to 255 GB memory, 32 vCPUs, and 4
NVIDIA Tesla V100 GPUs for builds.
For environment type ARM_CONTAINER, you can use up to 16 GB memory and 8 vCPUs on ARM-based
processors for builds.
For more information, see Build environment compute types in the CodeBuild User Guide.
ComputeTypepublic String getComputeType()
Information about the compute resources the compute fleet uses. Available values include:
BUILD_GENERAL1_SMALL: Use up to 3 GB memory and 2 vCPUs for builds.
BUILD_GENERAL1_MEDIUM: Use up to 7 GB memory and 4 vCPUs for builds.
BUILD_GENERAL1_LARGE: Use up to 16 GB memory and 8 vCPUs for builds, depending on your environment
type.
BUILD_GENERAL1_XLARGE: Use up to 70 GB memory and 36 vCPUs for builds, depending on your environment
type.
BUILD_GENERAL1_2XLARGE: Use up to 145 GB memory, 72 vCPUs, and 824 GB of SSD storage for builds.
This compute type supports Docker images up to 100 GB uncompressed.
If you use BUILD_GENERAL1_SMALL:
For environment type LINUX_CONTAINER, you can use up to 3 GB memory and 2 vCPUs for builds.
For environment type LINUX_GPU_CONTAINER, you can use up to 16 GB memory, 4 vCPUs, and 1 NVIDIA A10G
Tensor Core GPU for builds.
For environment type ARM_CONTAINER, you can use up to 4 GB memory and 2 vCPUs on ARM-based
processors for builds.
If you use BUILD_GENERAL1_LARGE:
For environment type LINUX_CONTAINER, you can use up to 15 GB memory and 8 vCPUs for builds.
For environment type LINUX_GPU_CONTAINER, you can use up to 255 GB memory, 32 vCPUs, and 4 NVIDIA
Tesla V100 GPUs for builds.
For environment type ARM_CONTAINER, you can use up to 16 GB memory and 8 vCPUs on ARM-based
processors for builds.
For more information, see Build environment compute types in the CodeBuild User Guide.
BUILD_GENERAL1_SMALL: Use up to 3 GB memory and 2 vCPUs for builds.
BUILD_GENERAL1_MEDIUM: Use up to 7 GB memory and 4 vCPUs for builds.
BUILD_GENERAL1_LARGE: Use up to 16 GB memory and 8 vCPUs for builds, depending on your
environment type.
BUILD_GENERAL1_XLARGE: Use up to 70 GB memory and 36 vCPUs for builds, depending on your
environment type.
BUILD_GENERAL1_2XLARGE: Use up to 145 GB memory, 72 vCPUs, and 824 GB of SSD storage for
builds. This compute type supports Docker images up to 100 GB uncompressed.
If you use BUILD_GENERAL1_SMALL:
For environment type LINUX_CONTAINER, you can use up to 3 GB memory and 2 vCPUs for builds.
For environment type LINUX_GPU_CONTAINER, you can use up to 16 GB memory, 4 vCPUs, and 1
NVIDIA A10G Tensor Core GPU for builds.
For environment type ARM_CONTAINER, you can use up to 4 GB memory and 2 vCPUs on ARM-based
processors for builds.
If you use BUILD_GENERAL1_LARGE:
For environment type LINUX_CONTAINER, you can use up to 15 GB memory and 8 vCPUs for builds.
For environment type LINUX_GPU_CONTAINER, you can use up to 255 GB memory, 32 vCPUs, and 4
NVIDIA Tesla V100 GPUs for builds.
For environment type ARM_CONTAINER, you can use up to 16 GB memory and 8 vCPUs on ARM-based
processors for builds.
For more information, see Build environment compute types in the CodeBuild User Guide.
ComputeTypepublic Fleet withComputeType(String computeType)
Information about the compute resources the compute fleet uses. Available values include:
BUILD_GENERAL1_SMALL: Use up to 3 GB memory and 2 vCPUs for builds.
BUILD_GENERAL1_MEDIUM: Use up to 7 GB memory and 4 vCPUs for builds.
BUILD_GENERAL1_LARGE: Use up to 16 GB memory and 8 vCPUs for builds, depending on your environment
type.
BUILD_GENERAL1_XLARGE: Use up to 70 GB memory and 36 vCPUs for builds, depending on your environment
type.
BUILD_GENERAL1_2XLARGE: Use up to 145 GB memory, 72 vCPUs, and 824 GB of SSD storage for builds.
This compute type supports Docker images up to 100 GB uncompressed.
If you use BUILD_GENERAL1_SMALL:
For environment type LINUX_CONTAINER, you can use up to 3 GB memory and 2 vCPUs for builds.
For environment type LINUX_GPU_CONTAINER, you can use up to 16 GB memory, 4 vCPUs, and 1 NVIDIA A10G
Tensor Core GPU for builds.
For environment type ARM_CONTAINER, you can use up to 4 GB memory and 2 vCPUs on ARM-based
processors for builds.
If you use BUILD_GENERAL1_LARGE:
For environment type LINUX_CONTAINER, you can use up to 15 GB memory and 8 vCPUs for builds.
For environment type LINUX_GPU_CONTAINER, you can use up to 255 GB memory, 32 vCPUs, and 4 NVIDIA
Tesla V100 GPUs for builds.
For environment type ARM_CONTAINER, you can use up to 16 GB memory and 8 vCPUs on ARM-based
processors for builds.
For more information, see Build environment compute types in the CodeBuild User Guide.
computeType - Information about the compute resources the compute fleet uses. Available values include:
BUILD_GENERAL1_SMALL: Use up to 3 GB memory and 2 vCPUs for builds.
BUILD_GENERAL1_MEDIUM: Use up to 7 GB memory and 4 vCPUs for builds.
BUILD_GENERAL1_LARGE: Use up to 16 GB memory and 8 vCPUs for builds, depending on your
environment type.
BUILD_GENERAL1_XLARGE: Use up to 70 GB memory and 36 vCPUs for builds, depending on your
environment type.
BUILD_GENERAL1_2XLARGE: Use up to 145 GB memory, 72 vCPUs, and 824 GB of SSD storage for
builds. This compute type supports Docker images up to 100 GB uncompressed.
If you use BUILD_GENERAL1_SMALL:
For environment type LINUX_CONTAINER, you can use up to 3 GB memory and 2 vCPUs for builds.
For environment type LINUX_GPU_CONTAINER, you can use up to 16 GB memory, 4 vCPUs, and 1
NVIDIA A10G Tensor Core GPU for builds.
For environment type ARM_CONTAINER, you can use up to 4 GB memory and 2 vCPUs on ARM-based
processors for builds.
If you use BUILD_GENERAL1_LARGE:
For environment type LINUX_CONTAINER, you can use up to 15 GB memory and 8 vCPUs for builds.
For environment type LINUX_GPU_CONTAINER, you can use up to 255 GB memory, 32 vCPUs, and 4
NVIDIA Tesla V100 GPUs for builds.
For environment type ARM_CONTAINER, you can use up to 16 GB memory and 8 vCPUs on ARM-based
processors for builds.
For more information, see Build environment compute types in the CodeBuild User Guide.
ComputeTypepublic Fleet withComputeType(ComputeType computeType)
Information about the compute resources the compute fleet uses. Available values include:
BUILD_GENERAL1_SMALL: Use up to 3 GB memory and 2 vCPUs for builds.
BUILD_GENERAL1_MEDIUM: Use up to 7 GB memory and 4 vCPUs for builds.
BUILD_GENERAL1_LARGE: Use up to 16 GB memory and 8 vCPUs for builds, depending on your environment
type.
BUILD_GENERAL1_XLARGE: Use up to 70 GB memory and 36 vCPUs for builds, depending on your environment
type.
BUILD_GENERAL1_2XLARGE: Use up to 145 GB memory, 72 vCPUs, and 824 GB of SSD storage for builds.
This compute type supports Docker images up to 100 GB uncompressed.
If you use BUILD_GENERAL1_SMALL:
For environment type LINUX_CONTAINER, you can use up to 3 GB memory and 2 vCPUs for builds.
For environment type LINUX_GPU_CONTAINER, you can use up to 16 GB memory, 4 vCPUs, and 1 NVIDIA A10G
Tensor Core GPU for builds.
For environment type ARM_CONTAINER, you can use up to 4 GB memory and 2 vCPUs on ARM-based
processors for builds.
If you use BUILD_GENERAL1_LARGE:
For environment type LINUX_CONTAINER, you can use up to 15 GB memory and 8 vCPUs for builds.
For environment type LINUX_GPU_CONTAINER, you can use up to 255 GB memory, 32 vCPUs, and 4 NVIDIA
Tesla V100 GPUs for builds.
For environment type ARM_CONTAINER, you can use up to 16 GB memory and 8 vCPUs on ARM-based
processors for builds.
For more information, see Build environment compute types in the CodeBuild User Guide.
computeType - Information about the compute resources the compute fleet uses. Available values include:
BUILD_GENERAL1_SMALL: Use up to 3 GB memory and 2 vCPUs for builds.
BUILD_GENERAL1_MEDIUM: Use up to 7 GB memory and 4 vCPUs for builds.
BUILD_GENERAL1_LARGE: Use up to 16 GB memory and 8 vCPUs for builds, depending on your
environment type.
BUILD_GENERAL1_XLARGE: Use up to 70 GB memory and 36 vCPUs for builds, depending on your
environment type.
BUILD_GENERAL1_2XLARGE: Use up to 145 GB memory, 72 vCPUs, and 824 GB of SSD storage for
builds. This compute type supports Docker images up to 100 GB uncompressed.
If you use BUILD_GENERAL1_SMALL:
For environment type LINUX_CONTAINER, you can use up to 3 GB memory and 2 vCPUs for builds.
For environment type LINUX_GPU_CONTAINER, you can use up to 16 GB memory, 4 vCPUs, and 1
NVIDIA A10G Tensor Core GPU for builds.
For environment type ARM_CONTAINER, you can use up to 4 GB memory and 2 vCPUs on ARM-based
processors for builds.
If you use BUILD_GENERAL1_LARGE:
For environment type LINUX_CONTAINER, you can use up to 15 GB memory and 8 vCPUs for builds.
For environment type LINUX_GPU_CONTAINER, you can use up to 255 GB memory, 32 vCPUs, and 4
NVIDIA Tesla V100 GPUs for builds.
For environment type ARM_CONTAINER, you can use up to 16 GB memory and 8 vCPUs on ARM-based
processors for builds.
For more information, see Build environment compute types in the CodeBuild User Guide.
ComputeTypepublic void setScalingConfiguration(ScalingConfigurationOutput scalingConfiguration)
The scaling configuration of the compute fleet.
scalingConfiguration - The scaling configuration of the compute fleet.public ScalingConfigurationOutput getScalingConfiguration()
The scaling configuration of the compute fleet.
public Fleet withScalingConfiguration(ScalingConfigurationOutput scalingConfiguration)
The scaling configuration of the compute fleet.
scalingConfiguration - The scaling configuration of the compute fleet.public List<Tag> getTags()
A list of tag key and value pairs associated with this compute fleet.
These tags are available for use by Amazon Web Services services that support CodeBuild build project tags.
These tags are available for use by Amazon Web Services services that support CodeBuild build project tags.
public void setTags(Collection<Tag> tags)
A list of tag key and value pairs associated with this compute fleet.
These tags are available for use by Amazon Web Services services that support CodeBuild build project tags.
tags - A list of tag key and value pairs associated with this compute fleet.
These tags are available for use by Amazon Web Services services that support CodeBuild build project tags.
public Fleet withTags(Tag... tags)
A list of tag key and value pairs associated with this compute fleet.
These tags are available for use by Amazon Web Services services that support CodeBuild build project tags.
NOTE: This method appends the values to the existing list (if any). Use
setTags(java.util.Collection) or withTags(java.util.Collection) if you want to override the
existing values.
tags - A list of tag key and value pairs associated with this compute fleet.
These tags are available for use by Amazon Web Services services that support CodeBuild build project tags.
public Fleet withTags(Collection<Tag> tags)
A list of tag key and value pairs associated with this compute fleet.
These tags are available for use by Amazon Web Services services that support CodeBuild build project tags.
tags - A list of tag key and value pairs associated with this compute fleet.
These tags are available for use by Amazon Web Services services that support CodeBuild build project tags.
public String toString()
toString in class ObjectObject.toString()public void marshall(ProtocolMarshaller protocolMarshaller)
marshall in interface StructuredPojoCopyright © 2024. All rights reserved.