Class StdState<E>

  • Type Parameters:
    E - The type of events the FSM processes.
    All Implemented Interfaces:
    InputState<E>, OutputState<E>, State<E>

    public class StdState<E>
    extends OutputStateImpl<E>
    implements InputState<E>
    An FSM state. A standard state can compose an FSM. They do not start, stop, cancel an FSM. They accept input and ouptut events.