Class Hierarchy

  • java.lang.Object
    • io.github.somesourcecode.someguiapi.collections.Change<E>
    • io.github.somesourcecode.someguiapi.scene.gui.Gui
      • io.github.somesourcecode.someguiapi.scene.gui.ChestGui (implements org.bukkit.inventory.InventoryHolder)
    • io.github.somesourcecode.someguiapi.scene.GuiItem.Builder
    • io.github.somesourcecode.someguiapi.GuiListener (implements org.bukkit.event.Listener)
    • io.github.somesourcecode.someguiapi.util.Insets
    • io.github.somesourcecode.someguiapi.scene.Lore
    • io.github.somesourcecode.someguiapi.scene.Lore.Builder
    • io.github.somesourcecode.someguiapi.scene.Node
      • io.github.somesourcecode.someguiapi.scene.GuiItem
      • io.github.somesourcecode.someguiapi.scene.Parent
        • io.github.somesourcecode.someguiapi.scene.pane.Region
          • io.github.somesourcecode.someguiapi.scene.pane.Pane
            • io.github.somesourcecode.someguiapi.scene.pane.FlowPane
            • io.github.somesourcecode.someguiapi.scene.pane.HBox
            • io.github.somesourcecode.someguiapi.scene.pane.VBox
    • io.github.somesourcecode.someguiapi.scene.action.NodeClickContext
    • io.github.somesourcecode.someguiapi.collections.ObservableListBase<E> (implements io.github.somesourcecode.someguiapi.collections.ObservableList<E>)
    • org.bukkit.plugin.PluginBase (implements org.bukkit.plugin.Plugin)
      • org.bukkit.plugin.java.JavaPlugin
        • io.github.somesourcecode.someguiapi.Main
    • io.github.somesourcecode.someguiapi.scene.Scene

Interface Hierarchy

Enum Class Hierarchy