Class Hierarchy
- java.lang.Object
- io.github.somesourcecode.someguiapi.collections.Change<E>
- io.github.somesourcecode.someguiapi.scene.gui.Gui
- io.github.somesourcecode.someguiapi.scene.gui.ChestGui (implements org.bukkit.inventory.InventoryHolder)
- io.github.somesourcecode.someguiapi.scene.GuiItem.Builder
- io.github.somesourcecode.someguiapi.GuiListener (implements org.bukkit.event.Listener)
- io.github.somesourcecode.someguiapi.util.Insets
- io.github.somesourcecode.someguiapi.scene.Lore
- io.github.somesourcecode.someguiapi.scene.Lore.Builder
- io.github.somesourcecode.someguiapi.scene.Node
- io.github.somesourcecode.someguiapi.scene.GuiItem
- io.github.somesourcecode.someguiapi.scene.Parent
- io.github.somesourcecode.someguiapi.scene.pane.Region
- io.github.somesourcecode.someguiapi.scene.pane.Pane
- io.github.somesourcecode.someguiapi.scene.pane.FlowPane
- io.github.somesourcecode.someguiapi.scene.pane.HBox
- io.github.somesourcecode.someguiapi.scene.pane.VBox
- io.github.somesourcecode.someguiapi.scene.action.NodeClickContext
- io.github.somesourcecode.someguiapi.collections.ObservableListBase<E> (implements io.github.somesourcecode.someguiapi.collections.ObservableList<E>)
- org.bukkit.plugin.PluginBase (implements org.bukkit.plugin.Plugin)
- org.bukkit.plugin.java.JavaPlugin
- io.github.somesourcecode.someguiapi.Main
- io.github.somesourcecode.someguiapi.scene.Scene